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RUNNING
A QUIZ
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could be telling our grandmothers how to suck eggs here, but
for those of you who have never run a quiz before, here are
some do's and don'ts. |
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| DO |
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Make
sure you have good questions - get them from Inn-Quizition |
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Make
sure your customers have good answer sheets, tatty pieces
of paper make the whole thing look cheap. We can supply them
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Have
some pens available - it's astonishing how many people
come to a quiz without one
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Set
a reasonable entrance fee - say £1 per person |
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Set
a limit on the number of members in a team - say no more
than six.
Four would be better
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Decide
on the prize beforehand. We would suggest dividing up
the entrance money in the following proportions |
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1st
- 50.00%
2nd - 33.33%
3rd - 16.67% |
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Have
some help with the marking |
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| DON'T |
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Use
questions that you have heard many times before. If you
have, so will your customers |
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Have
questions that begin "In what year..." unless
you are giving two or three examples of events in that
year, or are prepared to accept a few years either
way |
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Set
questions out of old reference books, things change |
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Set
questions out of old quiz books, see above |
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Set
questions based on unverified information from one minor
website. Always check |
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Dogmatically
aver that you are right, if many teams have the same,
apparently wrong, answer. You may have got it wrong. Always
get your questions from a guaranteed source |
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Make
it go on too long. The boredom threshold is reached at
about 2 hours |
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| In
effect, the most important thing about any quiz night is the
quality of the questions. Never try to show how clever you are,
the idea is to find out what the players know. Using a company
with years of experience writing good questions is the best
way of avoiding this kind of problem. |
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